• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar

Remember Lenny

Writing online

  • Portfolio
  • Email
  • Twitter
  • LinkedIn
  • Github

July 3, 2014 by rememberlenny

Reading Time: 2 minutes read

I get the anger. I personally loathe Facebook and I have for a long time, even as I appreciate and study its importance in people’s lives. But on a personal level, I hate the fact that Facebook thinks it’s better than me at deciding which of my friends’ posts I should see. I hate that I have no meaningful mechanism of control on the site. And I am painfully aware of how my sporadic use of the site has confused their algorithms so much that what I see in my newsfeed is complete garbage. And I resent the fact that because I barely use the site, the only way that I could actually get a message out to friends is to pay to have it posted. My minimal use has made me an algorithmic pariah and if I weren’t technologically savvy enough to know better, I would feel as though I’ve been shunned by my friends rather than simply deemed unworthy by an algorithm. I also refuse to play the game to make myself look good before the altar of the algorithm. And every time I’m forced to deal with Facebook, I can’t help but resent its manipulations.

THIS

What does the Facebook experiment teach us? — The Message — Medium (via iamdanw)

The challenge that Facebook has is that the root cause of having a cluttered feed is really the underlying social network that one constructs—it’s the core of their product. 

They’ve made small attempts to address that, like introducing asymmetric following, but I can’t imagine that has been all that effective given their size.  (Overhauling your product when you’re at the scale of Facebook is incredibly hard, and they’ve succeeded in many cases, which is an impressive feat.)

In Facebook’s mission to connect everyone, the product doesn’t allow the individual to control their proximity to people in the way that we naturally do in real life.  The answer isn’t to give users more control, since having knobs (i.e. Google+ Circles) is too onerous (most people won’t customize).  And since they’re too big to re-architect the product (probably not a good idea) they’re understandably left playing whack-a-mole with the symptoms, instead, which is suboptimal.

Thus, we’re stuck with this socially awkward dinner party host who is trying to make sure everyone is only talking to the people who they’re likely to want to talk to, resulting in an overly socially sterile environment that feels more like a chaperoned dance than a party.

Outside of defensive reasons, it makes a ton of sense that the company is splitting out its service into discrete apps, and buying up anyone who is exhibiting growth, especially on mobile and especially systems like chat that have a different social network architecture.

(via garychou)

Source: iamdanw

Filed Under: Uncategorized

Primary Sidebar

Recent Posts

  • Thoughts on my 33rd birthday
  • Second order effects of companies as content creators
  • Text rendering stuff most people might not know
  • Why is video editing so horrible today?
  • Making the variable fonts Figma plugin (part 1 – what is variable fonts [simple])

Archives

  • August 2022
  • February 2021
  • October 2020
  • September 2020
  • August 2020
  • December 2019
  • March 2019
  • February 2019
  • November 2018
  • October 2018
  • April 2018
  • January 2018
  • December 2017
  • October 2017
  • July 2017
  • February 2017
  • January 2017
  • November 2016
  • October 2016
  • August 2016
  • May 2016
  • March 2016
  • November 2015
  • October 2015
  • September 2015
  • July 2015
  • June 2015
  • May 2015
  • March 2015
  • February 2015
  • January 2015
  • December 2014
  • November 2014
  • October 2014
  • September 2014
  • August 2014
  • July 2014
  • June 2014
  • May 2014
  • April 2014
  • March 2014
  • February 2014
  • January 2014
  • December 2013
  • October 2013
  • June 2013
  • May 2013
  • April 2013
  • March 2013
  • February 2013
  • January 2013
  • December 2012

Tags

  • 10 year reflection (1)
  • 100 posts (2)
  • 2013 (1)
  • academia (2)
  • Advertising (3)
  • aging (1)
  • Agriculture (1)
  • analytics (3)
  • anarchy (1)
  • anonymous (1)
  • api (1)
  • arizona (1)
  • Art (2)
  • art history (1)
  • artfound (1)
  • Artificial Intelligence (2)
  • balance (1)
  • banksy (1)
  • beacon (1)
  • Beacons (1)
  • beast mode crew (2)
  • becausewilliamshatner (1)
  • Big Data (1)
  • Birthday (1)
  • browsers (1)
  • buddhism (1)
  • bundling and unbundling (1)
  • china (1)
  • coding (1)
  • coffeeshoptalk (1)
  • colonialism (1)
  • Communication (1)
  • community development (1)
  • Computer Science (1)
  • Computer Vision (6)
  • crowdsourcing (1)
  • cyber security (1)
  • data migration (1)
  • Deep Learning (1)
  • design (1)
  • designreflection (1)
  • Developer (1)
  • Digital Humanities (2)
  • disruption theory (1)
  • Distributed Teams (1)
  • drawingwhiletalking (16)
  • education (3)
  • Email Marketing (3)
  • email newsletter (1)
  • Employee Engagement (1)
  • employment (2)
  • Engineering (1)
  • Enterprise Technology (1)
  • essay (1)
  • Ethics (1)
  • experiement (1)
  • fidgetio (38)
  • figma (2)
  • film (1)
  • film industry (1)
  • fingerpainting (8)
  • first 1000 users (1)
  • fonts (1)
  • forms of communication (1)
  • frontend framework (1)
  • fundraising (1)
  • Future Of Journalism (3)
  • future of media (1)
  • Future Of Technology (2)
  • Future Technology (1)
  • game development (2)
  • Geospatial (1)
  • ghostio (1)
  • github (2)
  • global collaboration (1)
  • god damn (1)
  • google analytics (1)
  • google docs (1)
  • Graffiti (23)
  • graffitifound (1)
  • graffpass (1)
  • growth hacking (1)
  • h1b visa (1)
  • hackathon (1)
  • hacking (1)
  • hacking reddit (2)
  • Hardware (1)
  • hiroshima (1)
  • homework (1)
  • human api (1)
  • I hate the term growth hacking (1)
  • ie6 (1)
  • ifttt (4)
  • Image Recognition (1)
  • immigration (1)
  • instagram (1)
  • Instagram Marketing (1)
  • internet media (1)
  • internet of things (1)
  • intimacy (1)
  • IoT (1)
  • iteration (1)
  • jason shen (1)
  • jobs (2)
  • jrart (1)
  • kickstart (1)
  • king robbo (1)
  • labor market (1)
  • Leonard Bogdonoff (1)
  • Literacy (1)
  • location (1)
  • Longform (2)
  • looking back (1)
  • los angeles (1)
  • Machine Learning (13)
  • MadeWithPaper (106)
  • making games (1)
  • management (1)
  • maps (2)
  • marketing (4)
  • Marketing Strategies (1)
  • Media (3)
  • medium (1)
  • mentor (1)
  • message (1)
  • mindmeld games (1)
  • Mobile (1)
  • Music (2)
  • Music Discovery (1)
  • neuroscience (2)
  • new yorker (1)
  • Newspapers (3)
  • nomad (1)
  • notfootball (2)
  • npaf (1)
  • odesk (1)
  • orbital (14)
  • orbital 2014 (14)
  • orbital class 1 (9)
  • orbitalnyc (1)
  • paf (2)
  • paid retweets (1)
  • painting (1)
  • physical web (1)
  • pitching (2)
  • popular (1)
  • post production (1)
  • Privacy (1)
  • process (1)
  • product (1)
  • Product Development (2)
  • product market fit (2)
  • Programming (6)
  • project reflection (1)
  • promotion (1)
  • prototype (17)
  • prototyping (1)
  • Public Art (1)
  • Public Speaking (1)
  • PublicArtFound (15)
  • Publishing (3)
  • Python (1)
  • quora (1)
  • Rails (1)
  • React (1)
  • React Native (1)
  • real design (1)
  • recent projects (1)
  • reddit (3)
  • redesign (1)
  • reflection (2)
  • rememberlenny (1)
  • Remote work (1)
  • replatform (1)
  • Responsive Emails (1)
  • retweet (1)
  • revenue model (1)
  • rick webb (1)
  • robert putnam (1)
  • ror (1)
  • rubyonrails (1)
  • segmenting audience (1)
  • Semanticweb (2)
  • Senior meets junior (1)
  • SGI (1)
  • Side Project (1)
  • sketching (22)
  • social capital (1)
  • social media followers (2)
  • social media manipulation (1)
  • social media marketing (1)
  • social reach (5)
  • software (3)
  • Soka Education (1)
  • Spatial Analysis (2)
  • spotify (1)
  • stanford (2)
  • Startup (21)
  • startups (7)
  • stree (1)
  • Street Art (4)
  • streetart (5)
  • stylometrics (1)
  • Technology (1)
  • thoughts (1)
  • Time as an asset in mobile development (1)
  • Towards Data Science (4)
  • TrainIdeation (42)
  • travel (1)
  • traveling (1)
  • tumblr milestone (2)
  • twitter (1)
  • twitter account (2)
  • typography (2)
  • unreal engine (1)
  • user behavior (1)
  • user experience (3)
  • user research (1)
  • user testing (1)
  • variable fonts (1)
  • video editing (2)
  • visual effects (1)
  • warishell (1)
  • Web Development (8)
  • webdec (1)
  • webdev (13)
  • windowed launch (1)
  • wordpress (1)
  • Work Culture (1)
  • workinprogress (1)
  • zoom (1)