• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar

Remember Lenny

Writing online

  • Portfolio
  • Email
  • Twitter
  • LinkedIn
  • Github

Conclusion from the Soka Education Conference Paper

February 11, 2013 by rememberlenny

Reading Time: 2 minutes read

I wrote a paper titled “Soka Education and Digital Education Technologies: Massively Open Online Courses,” for the 2013 Soka Education Student Research Project conference. The following section is the conclusion.

Conclusion

Soka education’s philosophical framework for teaching and learning is appropriate for the emerging to the newly emerging educational technology field. This papers goal was to help draw attention to a field that is quickly emerging with good intentions. The growth and social cause makes it attractive to both educators, entrepreneurs, and investors. Having such a great impact on the students, it must be carefully traversed. In references to evidence oriented progress, Makiguchi states:

“We must strictly avoid following ideologies of uncertain origin that cannot be substantiated by actual proof-even if they may be the most time-honored tradition-and thereby sacrificing the precious lives of others and ourselves.”

The education technologies too must be scrutinized to insure they are being implemented for the correct reasons. While MOOCs and other tools may benefit schools in reducing costs and increasing profits, the fundamental question should revolve around how they improve a students learning opportunity.

The digital technologies emerging in the education space are seeking to improve student-centered learning opportunities, but the educational technology space is not new. In the past five years, investors funding emerging private educational technology enterprises has quadrupled. These investments are spurring ventures such as MOOCs, but are still building profit-seeking entities. As a result, the driving forces behind Soka education are invaluable for reflecting on the purpose of education technology companies. Traditionally disruptive technology companies must be extremely careful in their disruption of existing educational markets. While emerging digital technologies can undoubtedly offer value to improving student experiences, many systems are already healthy.

The MOOC field is targeted at student-centeredness in a way that is inline with Soka Education. Just as the MOOCs themselves are not innately good or bad, their application must be continually considered. Companies like Udacity and Coursera are already holding classes that are eligible for actual college credit in American universities. The MOOCs are will help colleges reduce the cost of classes, expand course selection for students, and continue growing the discussion on the application of digital technology to education. The digital tools redefine “student-centeredness” by allow students to personalize their learning experiences in ways less prone to budget and institutional capacity.

Future Research

Future research should further analyze the following points from the perspective of Soka education: MOOC course rights, digital resource copyright clearance, hybrid teaching pedagogies, the usage of other multimedia tools for student learning, and the efficacy of video based learning materials. These topics could each be the basis for extensive research to further the field of student-centered education using digital technologies.

Filed Under: Uncategorized

Primary Sidebar

Recent Posts

  • Thoughts on my 33rd birthday
  • Second order effects of companies as content creators
  • Text rendering stuff most people might not know
  • Why is video editing so horrible today?
  • Making the variable fonts Figma plugin (part 1 – what is variable fonts [simple])

Archives

  • August 2022
  • February 2021
  • October 2020
  • September 2020
  • August 2020
  • December 2019
  • March 2019
  • February 2019
  • November 2018
  • October 2018
  • April 2018
  • January 2018
  • December 2017
  • October 2017
  • July 2017
  • February 2017
  • January 2017
  • November 2016
  • October 2016
  • August 2016
  • May 2016
  • March 2016
  • November 2015
  • October 2015
  • September 2015
  • July 2015
  • June 2015
  • May 2015
  • March 2015
  • February 2015
  • January 2015
  • December 2014
  • November 2014
  • October 2014
  • September 2014
  • August 2014
  • July 2014
  • June 2014
  • May 2014
  • April 2014
  • March 2014
  • February 2014
  • January 2014
  • December 2013
  • October 2013
  • June 2013
  • May 2013
  • April 2013
  • March 2013
  • February 2013
  • January 2013
  • December 2012

Tags

  • 10 year reflection (1)
  • 100 posts (2)
  • 2013 (1)
  • academia (2)
  • Advertising (3)
  • aging (1)
  • Agriculture (1)
  • analytics (3)
  • anarchy (1)
  • anonymous (1)
  • api (1)
  • arizona (1)
  • Art (2)
  • art history (1)
  • artfound (1)
  • Artificial Intelligence (2)
  • balance (1)
  • banksy (1)
  • beacon (1)
  • Beacons (1)
  • beast mode crew (2)
  • becausewilliamshatner (1)
  • Big Data (1)
  • Birthday (1)
  • browsers (1)
  • buddhism (1)
  • bundling and unbundling (1)
  • china (1)
  • coding (1)
  • coffeeshoptalk (1)
  • colonialism (1)
  • Communication (1)
  • community development (1)
  • Computer Science (1)
  • Computer Vision (6)
  • crowdsourcing (1)
  • cyber security (1)
  • data migration (1)
  • Deep Learning (1)
  • design (1)
  • designreflection (1)
  • Developer (1)
  • Digital Humanities (2)
  • disruption theory (1)
  • Distributed Teams (1)
  • drawingwhiletalking (16)
  • education (3)
  • Email Marketing (3)
  • email newsletter (1)
  • Employee Engagement (1)
  • employment (2)
  • Engineering (1)
  • Enterprise Technology (1)
  • essay (1)
  • Ethics (1)
  • experiement (1)
  • fidgetio (38)
  • figma (2)
  • film (1)
  • film industry (1)
  • fingerpainting (8)
  • first 1000 users (1)
  • fonts (1)
  • forms of communication (1)
  • frontend framework (1)
  • fundraising (1)
  • Future Of Journalism (3)
  • future of media (1)
  • Future Of Technology (2)
  • Future Technology (1)
  • game development (2)
  • Geospatial (1)
  • ghostio (1)
  • github (2)
  • global collaboration (1)
  • god damn (1)
  • google analytics (1)
  • google docs (1)
  • Graffiti (23)
  • graffitifound (1)
  • graffpass (1)
  • growth hacking (1)
  • h1b visa (1)
  • hackathon (1)
  • hacking (1)
  • hacking reddit (2)
  • Hardware (1)
  • hiroshima (1)
  • homework (1)
  • human api (1)
  • I hate the term growth hacking (1)
  • ie6 (1)
  • ifttt (4)
  • Image Recognition (1)
  • immigration (1)
  • instagram (1)
  • Instagram Marketing (1)
  • internet media (1)
  • internet of things (1)
  • intimacy (1)
  • IoT (1)
  • iteration (1)
  • jason shen (1)
  • jobs (2)
  • jrart (1)
  • kickstart (1)
  • king robbo (1)
  • labor market (1)
  • Leonard Bogdonoff (1)
  • Literacy (1)
  • location (1)
  • Longform (2)
  • looking back (1)
  • los angeles (1)
  • Machine Learning (13)
  • MadeWithPaper (106)
  • making games (1)
  • management (1)
  • maps (2)
  • marketing (4)
  • Marketing Strategies (1)
  • Media (3)
  • medium (1)
  • mentor (1)
  • message (1)
  • mindmeld games (1)
  • Mobile (1)
  • Music (2)
  • Music Discovery (1)
  • neuroscience (2)
  • new yorker (1)
  • Newspapers (3)
  • nomad (1)
  • notfootball (2)
  • npaf (1)
  • odesk (1)
  • orbital (14)
  • orbital 2014 (14)
  • orbital class 1 (9)
  • orbitalnyc (1)
  • paf (2)
  • paid retweets (1)
  • painting (1)
  • physical web (1)
  • pitching (2)
  • popular (1)
  • post production (1)
  • Privacy (1)
  • process (1)
  • product (1)
  • Product Development (2)
  • product market fit (2)
  • Programming (6)
  • project reflection (1)
  • promotion (1)
  • prototype (17)
  • prototyping (1)
  • Public Art (1)
  • Public Speaking (1)
  • PublicArtFound (15)
  • Publishing (3)
  • Python (1)
  • quora (1)
  • Rails (1)
  • React (1)
  • React Native (1)
  • real design (1)
  • recent projects (1)
  • reddit (3)
  • redesign (1)
  • reflection (2)
  • rememberlenny (1)
  • Remote work (1)
  • replatform (1)
  • Responsive Emails (1)
  • retweet (1)
  • revenue model (1)
  • rick webb (1)
  • robert putnam (1)
  • ror (1)
  • rubyonrails (1)
  • segmenting audience (1)
  • Semanticweb (2)
  • Senior meets junior (1)
  • SGI (1)
  • Side Project (1)
  • sketching (22)
  • social capital (1)
  • social media followers (2)
  • social media manipulation (1)
  • social media marketing (1)
  • social reach (5)
  • software (3)
  • Soka Education (1)
  • Spatial Analysis (2)
  • spotify (1)
  • stanford (2)
  • Startup (21)
  • startups (7)
  • stree (1)
  • Street Art (4)
  • streetart (5)
  • stylometrics (1)
  • Technology (1)
  • thoughts (1)
  • Time as an asset in mobile development (1)
  • Towards Data Science (4)
  • TrainIdeation (42)
  • travel (1)
  • traveling (1)
  • tumblr milestone (2)
  • twitter (1)
  • twitter account (2)
  • typography (2)
  • unreal engine (1)
  • user behavior (1)
  • user experience (3)
  • user research (1)
  • user testing (1)
  • variable fonts (1)
  • video editing (2)
  • visual effects (1)
  • warishell (1)
  • Web Development (8)
  • webdec (1)
  • webdev (13)
  • windowed launch (1)
  • wordpress (1)
  • Work Culture (1)
  • workinprogress (1)
  • zoom (1)